EmpireLand
  • EmpireLand Whitepaper
  • Landscape Overview
  • Game Feature
    • What makes Empireland apart from other P2E games?
    • The Story Begins
      • 6 Kingdoms of Manohorg
    • NFT Economic
      • Hero System
        • Hero Creation
        • Mercenary Collection
          • Rogue
          • Crusader
          • Centurion
          • Death Knight
          • Paladin
          • Dragonslayer
          • Unique Heroes
        • Trait
      • LandLord
      • Royal Army
      • Unit Package
    • PvP Mode - elevated Battleship online
      • Starting the game
      • The Battlefield
      • Rock-paper-scissors system
      • Diversity of units
      • Decision of Fate
      • Tax
      • Tournaments
    • PvE - multiple modes to keep players stick to the game
      • Story Mode (Daily Quest)
      • Challenging Mode
      • Clan Battle
    • Scholarship
    • DAO concept
      • Empireland Treasury
      • Landlords
      • Treasury of kingdoms
      • Citizens
  • More
    • Tokenomics
    • Roadmap
    • Social
    • FAQ
    • Guide
      • Preparation
      • How to mint
    • Branding Materials
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Empireland Treasury

EMPIRELAND TREASURY

  • The imperial treasury comes from: - 20% of each kingdom's monthly income - 80% from NFT sales revenue - 100% fees from NFT market-trade

  • This treasury will be used after approval upon voting rights by the landlords according to these following purposes: - To create new NFTs - To make economic changes within the Manohorg (burn tokens, increase/ decrease fees/ taxes) - Rewards for the tournaments - To organize worldwide tournament - Quests/Bounties rewards

VOTE ALLOCATION

  • Each GameGuild possesses a NFT landlord which represents the number of tokens locked in smart contract. It starts with 12 mil tokens for every landlord. The less tokens get locked, the fewer rights to vote.

  • Vote allocation of all NFT in the game is 45% including 36% of Landlords and 9% from the citizens' delegation for their Landlord.

  • Vote allocation of token holders is 45% and the rest is for the developing team.

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Last updated 3 years ago