EmpireLand
  • EmpireLand Whitepaper
  • Landscape Overview
  • Game Feature
    • What makes Empireland apart from other P2E games?
    • The Story Begins
      • 6 Kingdoms of Manohorg
    • NFT Economic
      • Hero System
        • Hero Creation
        • Mercenary Collection
          • Rogue
          • Crusader
          • Centurion
          • Death Knight
          • Paladin
          • Dragonslayer
          • Unique Heroes
        • Trait
      • LandLord
      • Royal Army
      • Unit Package
    • PvP Mode - elevated Battleship online
      • Starting the game
      • The Battlefield
      • Rock-paper-scissors system
      • Diversity of units
      • Decision of Fate
      • Tax
      • Tournaments
    • PvE - multiple modes to keep players stick to the game
      • Story Mode (Daily Quest)
      • Challenging Mode
      • Clan Battle
    • Scholarship
    • DAO concept
      • Empireland Treasury
      • Landlords
      • Treasury of kingdoms
      • Citizens
  • More
    • Tokenomics
    • Roadmap
    • Social
    • FAQ
    • Guide
      • Preparation
      • How to mint
    • Branding Materials
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  1. Game Feature
  2. PvE - multiple modes to keep players stick to the game

Story Mode (Daily Quest)

Story Mode is created to help players understand the story of the game. Doing daily quests will not only give you rewards but also tell the tales of the Six Kingdoms, gradually reveal story behind the assassination of Ludric and evidences of secret Orders, who are plotting to rain destruction upon the Land.

As its name suggests, players are able to do quests daily. You have to role-play into the famous Heroes of Empireland to defeat the enemies through Stages. Each stage cleared will reward players with in-game tokens. After several stages, Boss will appear. Defeating the boss will drop a Fragment. Collecting enough Fragments will complete a Chest, which spawns a random new Hero or Unit.

Each hero has a Health Bar which will be drained when he solves quests. If the Health Bar goes to 0, the Hero will be injured, hence can’t do quests.

Heroes’ Health Bar needs time to recover. Players are able to purchase special items which reduce recovery time.

Each Hero Class has a set of random skills which helps him to do quests much easier. Each skill requires a cooldown to use it again. However players can also purchase items to reduce cooldown time. Heroes will have a maximum of 3 skills depending on how rare they are.

Defeating enemies also gives your Heroes experience which is essential to level up. Higher level Heroes are able to unlock more new Maps and Storyline.

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Last updated 3 years ago